Thoughtful, creative, human-centered design.

Sal Scarpa-Friedman (he/they) is a multimedia graphic artist, UX/UI designer, marketing adept, and print junkie based in Richmond, VA. His creative approach to life and human-centered view of design inform his unique practice. Sal is currently working towards a B.F.A. in Graphic Design with a minor in Mixed and Immersive Reality Studies at Virginia Commonwealth University.

Website coded by hand and hosted through Github.

VIRginia International Raceway (2024)


Events and Retreats Campaign

UX/UI research and design, visual prototype, and web development of a new Events and Retreats landing page for VIRginia International Raceway (VIR). Marketing strategy, advertisement concepting and design, and campaign rollout in service of advancing VIR's success as an events and retreats destination.


Hot Laps Promotional Material

Visual design, print production, and assembly for VIR's Gold Marcom Award-winning Hot Laps Invitation Campagin.

Visit SoSi (2024)

Advertising/social media design concepting and market research for Visit SoSi's 2024 tourism marketing refresh, evolving both print and digital mediums.


First Concept

Second Concept

Final Placements

TEDxVCU (2023-24)


TEDxVCU Ripple

Creative direction, brand and marketing strategy, social media management, print and digital design, web development, and copywriting for TEDxVCU's 2024 live speaking event, "Ripple."


Program

Marketing Design

Brand Guide

Other Marketing Work

Led TEDxVCU's marketing team across many marketing projects, directing event promotion, social media activity, and web management.

Creative Print Bureau (2022-24)

Print production and consultation, visual design, social media, and brand development for Virginia Commonwealth University's creative workspace/print studio.

Signage and Physical Media

Social Media

Arcana (2023)

UI/UX pitch concept for a mobile app centered around the spellcasting and spellbook mechanics for Dungeons and Dragons 5th Edition.


Case Study (scroll)

Active Prototype

Collect.ed (2024)

UI/UX pitch concept for a web app dedicated to helping film and TV collectors track and expand their collections.


Case Study (scroll)

Active Prototype

KOSU Landing (2024)

Reimagination of KOSU's landing webpage with the goal of enhancing usability and showcasing the organization's various capabilities.

Dusty Planet (2023)

A 250-page artbook centered around a speculative future in which global warming has progressed to a near unlivable state, and Earth's wealthy class has begun to flee to Mars in order to create a new society. The book is built upon iteration and repeated ideas, and highlights the role of visual marketing in propganda and mass manipulation.

Covers and Highlighted Pages

Digital Version

Flip-Through

I.T. (2024)

A hand-bound physical compilation of academic essays and papers centering around the themes of artificial intelligence in film. The book aims to explore artists' many evolving viewpoints surrounding artificial intelligence throughout film's history. Created in collaboration with Zach Montgomery, Lareina Alred, and Kyra Baron.

Scanned Book

Be a Nuisance to Earth Killers (2024)

An 8-page call-to-action zine designed to spread awareness of the resistance movement against the Mountain Valley Pipeline in Virginia and West Virginia. Recontextualizes the 2023 paper "Civil Disobedience as a Radical Flank in the Mountain Valley Pipeline Resistance Movement" written by Cameron Baller.

In Circulation

The circulation of this zine was meant to reach a diverse audience of individuals who are unaware of the movement and have an interest in learning. Thus, many copies of the zine were printed, paired with a visually appealing sticker, and dispersed at various stores and art shows to be given away at no cost.

we. (2022)

A handmade perfect-bound publication exploring feelings of homesickness through imagery and poetry. As you flip through the transparent pages, the images deconstruct and text is revealed.